Thursday, August 4, 2011
Advanced Third Person Camera System
I've spent gobs of hours working through the Advanced Third Person Camera System tutorials on 3dbuzz.com (which are free) and taking the scripts they show you how to build and modifying them for our use in Scribe's Descent. I can't tell you how much better the camera is now! I used to have a lot of problems with the camera running through the floor, through walls, and how stuff would get between the camera and the player, so that you couldn't see the player. Talk about a frustrating game experience. These scripts eliminate those problems quite gracefully. I'm really excited to roll that prototype version out soon. Now I haven't had time to integrate the character switching code into this new camera code, but I hope to do that soon enough. That's my next agenda item for programming.
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