Friday, April 29, 2011

ASF Games about to start development of an initial title

Because I will take a good, long break from school starting this summer, I will finally have the time I need to start ASF Games. This is the company that will create the A Signet Forever game series, but before it starts that, it will create a few smaller puzzle RPG games. These games will hopefully take only 6 to 12 months to create, and will do several useful things:

-Bring in a bit of revenue for the company
-Develop a core team of developers
-Give me a solid handle on how to really design and build quality RPGs
-Establish business procedures and industry contacts
-Establish business credit
-Marketplace recognition for our company

I feel God is telling me to start small and grow big. I already have a 3D modeler, programmer, and designer on board, with a few more people thinking and praying about joining on, as well. Please pray for us as we move forward! The first title is still in the design, story, and scheduling phase.

2 comments:

  1. I like it! :-) Looking forward to seeing what you guys come up with.

    By the way, I recently found a site called Good Old Games (http://www.gog.com/en/frontpage/). It has a lot of classic RPGs (among other things), updated to run on Win XP (and higher), for reasonable prices.

    If you want to broaden your experience with published RPG game engines (graphics aside), you might have some fun with those games. :-) (And I saw one that had modern stuff mixed in with elves and orcs and whatnot.)

    It's been my experience that while super-graphics are nice, they can't substitute for a super-game-engine. I remember a space 4X game called something like Anacreon that was thoroughly absorbing, despite its text-based graphics. :-)

    ReplyDelete
  2. Cool. Thanks for the ideas. I'll be sure to check that out.

    ReplyDelete